


Guardian Armor: Teleport your armor onto an ally in range

Grace: Movement doesn't provoke attacks of opportunity. Ghostbane Dirge: Incorporeal creature takes half damage from nonmagical weapons.
#Pathfinder paladin oath of loyalty free#
The caster may only attune himself to one additional deity at a time.ġst-Level Abadar's Truthtelling R : Force the target to speak the truth.Īlleviate Addiction: Ignore the effects of addictions.Īnimal Purpose Training: Animal gains a new general purpose.Īspect of the Nightingale R : Your voice becomes clear and pleasant, like a nightingale.īed of Iron: Allow the enchanted to sleep comfortably in medium or heavy armor.īless Y : Allies gain +1 on attack rolls and saves against fear.īless Weapon: Weapon strikes true against evil foes.īlessed Fist: Target doesn’t provoke attacks of opportunity with unarmed strikes.īlessing of the Watch R : Functions as bless, except lasts for 1 hour/level but only in the caster’s home city.īowstaff: A shortbow may double as a club, or a longbow as a quarterstaff.īrightest Night: Grant improved low-light vision to several creaturesīuild Trust: Gain various bonuses when interacting with the target.Ĭelestial Companion: Give your companion protections against evil creaturesĬhallenge Evil: Sickens creature if it refuses to fight you.Ĭompel Hostility: Compels opponents to attack you instead of your allies.Ĭonditional Favor: Provide another spell whose effects reverse if the target breaks a restriction.Ĭreate Water: Creates 2 gallons/level of pure water.Ĭure Light Wounds Y : Cures 1d8 damage + 1/level (max +5).ĭeadeye's Arrow R : Create an arrow of crackling electricity to harm your enemies or alert your allies.ĭetect Charm: Detect charm, compulsion, and possession effects in the areaĭetect Demon: Sense the presence of demons, their servants, and the Abyss.ĭetect Poison: Detects poison in one creature or object.ĭetect the Faithful: Find others of the same faith.ĭetect Undead: Reveals undead within 60 ft.ĭiagnose Disease: Detect and identify diseases.ĭivine Favor Y : You gain +1 per three levels on attack and damage rolls.Įmblazon Crest: Display your crest on anything you carry.Įmpower Holy Water: Empower holy water to deal more damage to the undead.Įndure Elements Y : Exist comfortably in hot or cold regions.Įnhance Water R : Transform water into an alcoholic beverage.įallback Strategy R : Gain a free re-roll while this spell is active.įastidiousness: Keep yourself and your equipment clean and dryįirebelly R : Breathe fire and become resistant to it.įunereal Weapon: Targeted weapon bypasses some DR of undead creatures For 24 hours after the ritual, the caster may prepare spells of the requested deity. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. Members of other races can learn to cast them with GM permission. If race, the spell might only target members of the listed race (the spell will say this if it does), but often are just the race's guarded secrets. If religion, spellcaster must worship the listed deity to utilize the spell. R Spell requires a requisite religion or race. M This spell has a material component not normally included in a spell component pouch. Never go back on an oath.ġst- wrath 2nd- aid 3rd- helping hand 4th- sending.F This spell has a focus component not normally included in a spell component pouch. She can spend an immediate action to have the attack automatically hit her instead of the intended target.This ends the loyal oath. With a melee or ranged attack, if the paladin is adjacent to the target, Loyal Guardian (Su)Īt 8th level, whenever the target of the paladin’s loyal oath is hit Thereafter, the paladin may use her loyal oath one additional time per

She may make a single melee attack against that enemy making thisĪttack ends the loyal oath. If the target is struck by an enemy and the paladin is adjacent to that enemy, as an immediate action The loyal oath lasts 1 minute, or until the paladin dismisses it (a free action) or discharges it (see below), whichever comes first. Loyal oath, she grants the target a sacred bonus on saving throws and to Armor Class equal to the paladin’s Charisma bonus. When the paladin is adjacent to the target of her Paladin can choose a willing creature within line of sight as the target Starting at 1st level, once per day as a swift action, an oathbound Words, lest she agree to something she cannot fully support. Greater power in the cause of law and good. The oathbound paladin’s word is a promise, a sacred bond, and also Those who take this oath put that ideal to the test everyĭay. To most paladins, their word is everything.
